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Weathered Arm Bracer – Game Ready Prop

This stylized arm bracer was created as part of my prop development practice, focusing on material storytelling and surface detailing.

The main goal of this project was to explore layered materials such as painted metal, worn leather straps, and twisted rope elements while maintaining a cohesive and believable look. I paid close attention to roughness variation, edge wear, subtle color breakup, and dirt accumulation to avoid flat surfaces and enhance realism.

The asset was modeled in Maya and textured in Substance Painter using a PBR workflow.
This project helped me improve my understanding of material definition, wear patterns, and presentation lighting.

A stylized arm bracer created as part of my prop development practice.
Focused on achieving believable surface wear, roughness variation, and material breakup while maintaining a strong silhouette.
Modeled in Maya and textured in Substance Painter.

A stylized arm bracer created as part of my prop development practice.
Focused on achieving believable surface wear, roughness variation, and material breakup while maintaining a strong silhouette.
Modeled in Maya and textured in Substance Painter.

This project was a study of layered materials — leather straps, aged painted metal, and twisted rope elements.
Special attention was given to edge wear, dirt accumulation, and subtle color variation to enhance realism and storytelling.

This project was a study of layered materials — leather straps, aged painted metal, and twisted rope elements.
Special attention was given to edge wear, dirt accumulation, and subtle color variation to enhance realism and storytelling.

This project was a study of layered materials — leather straps, aged painted metal, and twisted rope elements.
Special attention was given to edge wear, dirt accumulation, and subtle color variation to enhance realism and storytelling.

This project was a study of layered materials — leather straps, aged painted metal, and twisted rope elements.
Special attention was given to edge wear, dirt accumulation, and subtle color variation to enhance realism and storytelling.